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Primary
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Summoner (primary class) Lv1-15
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Elementary Cure
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An elementary healing magic that uses the power of nature to heal a target.
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| Summon Elf |

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Uses the Contract of Nature to summon a helpful elf to join the battle.
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| Elementary Whirling Blade |

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Gather Wind strength to shoot a distant target. The high-speed whirling wind blade will cause Wind damage.
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1st Class Transfer
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Summoner -> Necromancer Lv15-30
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| Mars Blaze |
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Have your Necromancer and all teammates receive the blessing of Mars, Increase defense and physical AP for a duration. (Lv15)
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| Intermediate Element Healing |
![18[7]](http://mwobeta.enjoymmo.com/wp-content/uploads/2008/05/windowslivewritersummoner-a47e187-thumb.gif)
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Uses the force of nature to heal a target. (Lv17)
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| Mastering Necromancer (Passive) |
![4[5]](http://mwobeta.enjoymmo.com/wp-content/uploads/2008/05/windowslivewritersummoner-a47e45-thumb.gif)
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Establishes an instinctively mutual understanding between the beast and its master, increasing the beast’s defense and physical attack. (Lv22)
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| Summon Death Archer |
![17[5]](http://mwobeta.enjoymmo.com/wp-content/uploads/2008/05/windowslivewritersummoner-a47e175-thumb.gif)
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Breaks the forbidden pact of the lost paradise so as to summon a powerful ranged Skeleton Archer. (Lv24)
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Summoner -> Illusionist Lv15-30
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| Werewolf Disillusion |

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Transforms your Illusionist into a wolf form, trading skill availability for defense and physical AP bonus. (Lv15)
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| Resistance Enhanced |
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Activates exclusive access to illusory potential of magic defense, which in turn truly increases element resistance for your illusionist and all teammates for a duration. (Lv17)
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| Polymorph Mastery (Passive) |
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Further improves the art of a wolf form, increasing physical AP and defense. (Lv22)
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Advanced Whirling Blade
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![14[13]](http://mwobeta.enjoymmo.com/wp-content/uploads/2008/05/windowslivewritersummoner-a47e1413-thumb.gif)
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Pitches a fast spinning air-blade to the front of your character, dealing wind damage. (Lv24)
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2nd Class Transfer
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Necromancer -> Nature Guard Lv30-50
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| Revive |
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Retrieves from nature the lost soul of a dead character, giving him or her a second life. (Lv30)
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| Curse of Frailty |

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Curses a target on its strength, reducing its physical attack power. (Lv33)
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| Force of Nature (Passive) |

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Further understands the force of nature, improving healing efficiency. (Lv36)
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| Dispel |

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Uses the force of nature to dispel all abnormality of a target. (Lv39)
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| Bounty of Gold |

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Prays to Nature Lord for the arrival of a healing rain, recovering teammates’ HP over time. The rain will end in a duration. (Lv42)
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| Summon Hell Fire |

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Summons a destructive inferno fire by the forbidden pact of hell, allowing it to deal physical damage and additional shadow attribute damage. (Lv45)
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Illusionist -> Soul Manipulator Lv30-50
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| Mindhunter Disillusion |

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Transforms into a soul hunter who can regenerate HP extremely fast, do ranged attack, increasing element attack power and element resistance. (Lv30)
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| Corruption |

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Manages to rot a target’s soul, reducing its element resistance. (Lv36)
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| Ferity Strengthened (Passive) |
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Further understands the art of a soul hunter form, increasing attack power and defense. (Lv33)
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| Dispel |
![11[4]](http://mwobeta.enjoymmo.com/wp-content/uploads/2008/05/windowslivewritersummoner-a47e114-thumb.gif) |
Uses the force of nature to dispel all abnormality of a target. (Lv39)
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| Death Contact |
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Signs a death contract with a beneficiary, reviving the target before it comes to the expiration date of the contract. (Lv42)
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| Whirlwind |

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Creates a mad whirlwind to spring from your soul manipulator. The wind tries to tear enemies around into parts, dealing Wind damage. (Lv45)
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3rd Class Transfer
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| Nature Guard -> Undead Manipulator Lv50-60 |
| Puppet Manipulation |
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Tries to take control of a monster’s soul. When this skill comes to its full maturity, the attempt will be more likely to succeed.
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| Puppet Strengthen |

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Increases HP, defense and physical AP of the manipulated monster.
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| Exclusive Burst |

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Activates the internal universe of your summoner’s beast, allowing it to deal a fatal blow to its master’s opponent.
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| Nature Guard -> Necromancer Master Lv50-60 |
| Blazing Shield |

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Gives a flaming negative aura to targets within area of effect, dealing damage to approaching units over time. The aura will end in a duration.
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| Fortified Hell Fire |

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Plants some supernatural power on the Inferno fire, allowing it to be terribly powerful in a duration.
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| Life Engraft |

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Talk to your beast’s soul so as to have it take over some incoming damage. This will end in a duration.
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| Soul Manipulator -> Devil Beastmaster Lv50-60 |
| Poison Kiss |
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Poisons a target by touch, dealing damage over time for a duration.
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| Deep Dizzy |
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Skillfully attacks the head of a victim, rendering it unconscious for a duration.
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| Enhanced Attack |
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Gathers power time and time again, hit a target to do additional damage related to the number of gathering times. from which your Devil Beastmaster also tries to drain life and mana.
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| Soul Manipulator -> Golden Beastmaster Lv50-60 |
| Chain Attack |
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Uses a combo of 2 shots to deal the same physical damage twice.
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| Blessed Howl |
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Deals additional area of effect damage to enemies in front. More enemies will be involved as this skill grows.
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| Enhanced Attack |
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Gathers power time and time again, hit a target to do additional damage related to the number of gathering times. from which your Devil Beastmaster also tries to drain life and mana.
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4th Class Transfer
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| Undead Manipulator -> Ghostdom Sage Lv65 |
| Resurrection |
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Figures out the exact meaning of life and death, reviving all dead teammates.
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| Immortal Will |
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A peculiar ability derived from the immortal ghostdom elf that increases all team members’ block of incoming skill damage by a certain percentage.
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| Necromancer Master -> Dragoncalling Master Lv65 |
| Summon Tyrannosaurus |
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Get united with the Dragon race, so as to summon an extremely powerful tyrannosaurus to serve your character.
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| Tyrannosaurus Power (Passive) |
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Acquires the ability of communicating with Tyrannosaurus, increasing the tyrannosaurus’s fire damage and critical strike rating.
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| Devil Beastmaster -> Illusion Angel Lv65 |
| Chain Attack |
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Transforms into a great angel of white magic, keeping capable of using skills.
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| Angel Light (Passive) |
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Manages to borrow the force of Gods, increasing your Illusion Angel’s skill AP and spell critical strike rating.
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| Golden Beastmaster -> Falling Angel Lv65 |
| Demon Befall |
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Transforms into a great angel of black magic, disabling the use of skills while increasing all attribute sharply.
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| Gloomy Cultivation (Passive) |
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Cultivating the fighting concept in the ghostdom gives a satisfying rise to your Darkness Angel’s defense and physical attack rebound.
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